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    <fireside:genDate>Fri, 01 May 2026 04:55:22 -0500</fireside:genDate>
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    <title>Teaching Python - Episodes Tagged with “Gaming”</title>
    <link>https://www.teachingpython.fm/tags/gaming</link>
    <pubDate>Mon, 02 Mar 2020 00:00:00 -0500</pubDate>
    <description>Welcome to "Teaching Python Podcast,” the go-to podcast for anyone interested in the intersection of education and coding. Hosted by Kelly Paredes and Sean Tibor, this podcast dives into the thrills and challenges of teaching computer science through the engaging and versatile Python programming language.
About the Hosts:
Kelly Paredes brings a wealth of global experience in curriculum design and currently inspires sixth and eighth graders at Pine Crest School in Fort Lauderdale, Florida. Celebrating her seventh year of integrating Python into her teaching, Kelly has a knack for making complex concepts accessible and exciting.
Sean Tibor, a Cloud, Infrastructure, and Networks leader at Pfizer, draws from a rich background that spans marketing, database design, and digital agency leadership. Having taught Python to seventh and eighth graders at Pine Crest School, Sean now extends his expertise by supporting interns and tutoring students in Python.
Explore with Us:
* Engaging Lessons: Discover how we make Python programming both fun and accessible for young learners, equipping them with the skills to tackle real-world problems.
* Classroom Insights: Experience our journey through both triumphs and trials in the classroom, and learn what it takes to foster a vibrant learning environment.
* Expert Interviews: Gain valuable perspectives from interviews with fellow educators and industry experts, who share their top strategies and success stories in coding education.
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    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>We're two computer science educators learning and teaching Python</itunes:subtitle>
    <itunes:author>Sean Tibor and Kelly Paredes</itunes:author>
    <itunes:summary>Welcome to "Teaching Python Podcast,” the go-to podcast for anyone interested in the intersection of education and coding. Hosted by Kelly Paredes and Sean Tibor, this podcast dives into the thrills and challenges of teaching computer science through the engaging and versatile Python programming language.
About the Hosts:
Kelly Paredes brings a wealth of global experience in curriculum design and currently inspires sixth and eighth graders at Pine Crest School in Fort Lauderdale, Florida. Celebrating her seventh year of integrating Python into her teaching, Kelly has a knack for making complex concepts accessible and exciting.
Sean Tibor, a Cloud, Infrastructure, and Networks leader at Pfizer, draws from a rich background that spans marketing, database design, and digital agency leadership. Having taught Python to seventh and eighth graders at Pine Crest School, Sean now extends his expertise by supporting interns and tutoring students in Python.
Explore with Us:
* Engaging Lessons: Discover how we make Python programming both fun and accessible for young learners, equipping them with the skills to tackle real-world problems.
* Classroom Insights: Experience our journey through both triumphs and trials in the classroom, and learn what it takes to foster a vibrant learning environment.
* Expert Interviews: Gain valuable perspectives from interviews with fellow educators and industry experts, who share their top strategies and success stories in coding education.
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    <itunes:keywords>Digital Literacy, Coding for Kids ,Tech Integration in Education, 21st Century Skills, Blended Learning, Remote Learning, Adaptive Learning Technologies, Student Engagement Strategies, Flipped Classroom, Inquiry-Based Learning,education, python, computer science, teaching, pedagogy, STEM education, programming languages, educational technology, curriculum development, instructional design, e-learning, teacher training, data science, machine learning, higher education, tech education, innovative teaching, lesson planning, edtech tools, professional development </itunes:keywords>
    <itunes:owner>
      <itunes:name>Sean Tibor and Kelly Paredes</itunes:name>
      <itunes:email>sean.tibor@gmail.com</itunes:email>
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  <title>Episode 38: Fun with the Arcade Library and Paul Craven</title>
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  <pubDate>Mon, 02 Mar 2020 00:00:00 -0500</pubDate>
  <author>Sean Tibor and Kelly Paredes</author>
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  <itunes:episode>38</itunes:episode>
  <itunes:title>Fun with the Arcade Library and Paul Craven</itunes:title>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Sean Tibor and Kelly Paredes</itunes:author>
  <itunes:subtitle>Trying to find an easier way to get students excited about programming? Feeling stuck with the PyGame library? Paul Craven, maintainer of the Arcade Python library joins us to talk about using game design to teach programming.</itunes:subtitle>
  <itunes:duration>41:19</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
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  <description>Trying to find an easier way to get students excited about programming? Feeling stuck with the PyGame library? Paul Craven, maintainer of the Arcade Python library joins us to talk about using game design to teach programming.
Arcade is a easy to use Python library that lets you quickly create games using OpenGL and a simple API that's perfect for beginners. Better still, the Arcade library includes a wide variety of sample programs and comprehensive documentation that is written for new programmers.
Whether you want to make a platformer, recreate the Asteroids games of your youth, or teach students how to make a roguelike adventure game, the Arcade library may be a great way to start.
Paul is the chair of the Computer Science department at Simpson College in Iowa. He started programming in Python more than 10 years ago and has used nearly every game library in Python to teach introductory programming.  Special Guest: Paul Craven.
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  <itunes:keywords>python, gaming, game design, computer science, teaching</itunes:keywords>
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    <![CDATA[<p>Trying to find an easier way to get students excited about programming? Feeling stuck with the PyGame library? Paul Craven, maintainer of the Arcade Python library joins us to talk about using game design to teach programming.</p>

<p>Arcade is a easy to use Python library that lets you quickly create games using OpenGL and a simple API that&#39;s perfect for beginners. Better still, the Arcade library includes a wide variety of sample programs and comprehensive documentation that is written for new programmers.</p>

<p>Whether you want to make a platformer, recreate the Asteroids games of your youth, or teach students how to make a roguelike adventure game, the Arcade library may be a great way to start.</p>

<p>Paul is the chair of the Computer Science department at Simpson College in Iowa. He started programming in Python more than 10 years ago and has used nearly every game library in Python to teach introductory programming. </p><p>Special Guest: Paul Craven.</p><p><a rel="payment" href="https://www.patreon.com/teachingpython">Support Teaching Python</a></p><p>Links:</p><ul><li><a title="Python for absolute beginners course - [Talk Python Training - Python tutorials and courses for developers]" rel="nofollow" href="https://training.talkpython.fm/courses/explore_beginners/python-for-absolute-beginners">Python for absolute beginners course - [Talk Python Training - Python tutorials and courses for developers]</a> &mdash; Learning to program can be overwhelming. Concepts and facts come at you fast and most courses don't cover many of them at all or at a beginner's pace. This is not most courses. Python for absolute beginners is our premier course for beginning developers. We start at the very beginning, teaching you the big ideas and concepts covered in a CS 101 course. Then we move on to writing increasingly complex code and applications in Python.</li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Trying to find an easier way to get students excited about programming? Feeling stuck with the PyGame library? Paul Craven, maintainer of the Arcade Python library joins us to talk about using game design to teach programming.</p>

<p>Arcade is a easy to use Python library that lets you quickly create games using OpenGL and a simple API that&#39;s perfect for beginners. Better still, the Arcade library includes a wide variety of sample programs and comprehensive documentation that is written for new programmers.</p>

<p>Whether you want to make a platformer, recreate the Asteroids games of your youth, or teach students how to make a roguelike adventure game, the Arcade library may be a great way to start.</p>

<p>Paul is the chair of the Computer Science department at Simpson College in Iowa. He started programming in Python more than 10 years ago and has used nearly every game library in Python to teach introductory programming. </p><p>Special Guest: Paul Craven.</p><p><a rel="payment" href="https://www.patreon.com/teachingpython">Support Teaching Python</a></p><p>Links:</p><ul><li><a title="Python for absolute beginners course - [Talk Python Training - Python tutorials and courses for developers]" rel="nofollow" href="https://training.talkpython.fm/courses/explore_beginners/python-for-absolute-beginners">Python for absolute beginners course - [Talk Python Training - Python tutorials and courses for developers]</a> &mdash; Learning to program can be overwhelming. Concepts and facts come at you fast and most courses don't cover many of them at all or at a beginner's pace. This is not most courses. Python for absolute beginners is our premier course for beginning developers. We start at the very beginning, teaching you the big ideas and concepts covered in a CS 101 course. Then we move on to writing increasingly complex code and applications in Python.</li></ul>]]>
  </itunes:summary>
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<item>
  <title>Episode 32: Teaching Python With TwilioQuest</title>
  <link>https://www.teachingpython.fm/32</link>
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  <pubDate>Wed, 20 Nov 2019 00:00:00 -0500</pubDate>
  <author>Sean Tibor and Kelly Paredes</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/c8ea6bdf-0c80-46e7-a00a-639d7dc2be91/4724a019-ce39-4fd1-a91a-65f75116589e.mp3" length="19501635" type="audio/mp3"/>
  <itunes:episode>32</itunes:episode>
  <itunes:title>Teaching Python With TwilioQuest</itunes:title>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Sean Tibor and Kelly Paredes</itunes:author>
  <itunes:subtitle>Kelly and Sean embark on an epic journey with Kevin Whinnery from TwilioQuest to learn more Python in the classroom. From the TwilioQuest Website: Learn to code and lead your intrepid crew on a mission to save The Cloud in TwilioQuest, a PC role-playing game inspired by classics of the 16-bit era.</itunes:subtitle>
  <itunes:duration>43:50</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/c/c8ea6bdf-0c80-46e7-a00a-639d7dc2be91/episodes/4/4724a019-ce39-4fd1-a91a-65f75116589e/cover.jpg?v=1"/>
  <description>This week, Kelly and Sean embark on a journey with Twilio Developer Evangelist Kevin Whinnery using TwilioQuest to learn more Python in the classroom. 
What is TwilioQuest?
Learn to code and lead your intrepid crew on a mission to save The Cloud in TwilioQuest (https://www.twilio.com/quest), a PC role-playing game inspired by classics of the 16-bit era. Free forever, and available now for Windows, Mac, and Linux.
Players will learn how to code in Python, set up a developer environment, use Git to contrubute to open source projects, and access Twilio APIs to communicate using code.  
</description>
  <itunes:keywords>gamification, python, education, teaching, twilio</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>This week, Kelly and Sean embark on a journey with Twilio Developer Evangelist Kevin Whinnery using TwilioQuest to learn more Python in the classroom. </p>

<p>What is TwilioQuest?</p>

<p>Learn to code and lead your intrepid crew on a mission to save The Cloud in <a href="https://www.twilio.com/quest" rel="nofollow">TwilioQuest</a>, a PC role-playing game inspired by classics of the 16-bit era. Free forever, and available now for Windows, Mac, and Linux.</p>

<p>Players will learn how to code in Python, set up a developer environment, use Git to contrubute to open source projects, and access Twilio APIs to communicate using code. </p><p><a rel="payment" href="https://www.patreon.com/teachingpython">Support Teaching Python</a></p><p>Links:</p><ul><li><a title="TwilioQuest - Discover your power to change the world with code." rel="nofollow" href="https://www.twilio.com/quest">TwilioQuest - Discover your power to change the world with code.</a> &mdash; Learn to code and lead your intrepid crew on a mission to save The Cloud in TwilioQuest, a PC role-playing game inspired by classics of the 16-bit era. Free forever, and available now for Windows, Mac, and Linux.</li><li><a title="Kano PC | Learn" rel="nofollow" href="https://kano.me/us/store/products/kano-pc/learn">Kano PC | Learn</a> &mdash; How to code your computer
With simple steps, learn logic, Python and Javascript. Level up as you make art, games, and music. It's your first steps into making your own websites, games, and more.</li><li><a title="MECC - Wikipedia" rel="nofollow" href="https://en.wikipedia.org/wiki/MECC">MECC - Wikipedia</a> &mdash; The Minnesota Educational Computing Consortium (later Corporation), most commonly known as MECC, was an organization founded in 1973. The goal of the organization was to coordinate and provide computer services to schools in the state of Minnesota; however, its software eventually became popular in schools around the world.[1][2] MECC had its headquarters in the Brookdale Corporate Center in Brooklyn Center, Minnesota.[3][4][5]</li><li><a title="Oregon Trail, The : MECC : Free Borrow &amp; Streaming : Internet Archive" rel="nofollow" href="https://archive.org/details/msdos_Oregon_Trail_The_1990">Oregon Trail, The : MECC : Free Borrow &amp; Streaming : Internet Archive</a> &mdash; As a covered wagon party of pioneers, you head out west from Independence, Missouri to the Willamette River and valley in Oregon. You first must stock up on provisions, and then, while traveling, make decisions such as when to rest, how much food to eat, etc. The Oregon Trail incorporates simulation elements and planning ahead, along with discovery and adventure, as well as mini-game-like activities (hunting and floating down the Dalles River).</li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>This week, Kelly and Sean embark on a journey with Twilio Developer Evangelist Kevin Whinnery using TwilioQuest to learn more Python in the classroom. </p>

<p>What is TwilioQuest?</p>

<p>Learn to code and lead your intrepid crew on a mission to save The Cloud in <a href="https://www.twilio.com/quest" rel="nofollow">TwilioQuest</a>, a PC role-playing game inspired by classics of the 16-bit era. Free forever, and available now for Windows, Mac, and Linux.</p>

<p>Players will learn how to code in Python, set up a developer environment, use Git to contrubute to open source projects, and access Twilio APIs to communicate using code. </p><p><a rel="payment" href="https://www.patreon.com/teachingpython">Support Teaching Python</a></p><p>Links:</p><ul><li><a title="TwilioQuest - Discover your power to change the world with code." rel="nofollow" href="https://www.twilio.com/quest">TwilioQuest - Discover your power to change the world with code.</a> &mdash; Learn to code and lead your intrepid crew on a mission to save The Cloud in TwilioQuest, a PC role-playing game inspired by classics of the 16-bit era. Free forever, and available now for Windows, Mac, and Linux.</li><li><a title="Kano PC | Learn" rel="nofollow" href="https://kano.me/us/store/products/kano-pc/learn">Kano PC | Learn</a> &mdash; How to code your computer
With simple steps, learn logic, Python and Javascript. Level up as you make art, games, and music. It's your first steps into making your own websites, games, and more.</li><li><a title="MECC - Wikipedia" rel="nofollow" href="https://en.wikipedia.org/wiki/MECC">MECC - Wikipedia</a> &mdash; The Minnesota Educational Computing Consortium (later Corporation), most commonly known as MECC, was an organization founded in 1973. The goal of the organization was to coordinate and provide computer services to schools in the state of Minnesota; however, its software eventually became popular in schools around the world.[1][2] MECC had its headquarters in the Brookdale Corporate Center in Brooklyn Center, Minnesota.[3][4][5]</li><li><a title="Oregon Trail, The : MECC : Free Borrow &amp; Streaming : Internet Archive" rel="nofollow" href="https://archive.org/details/msdos_Oregon_Trail_The_1990">Oregon Trail, The : MECC : Free Borrow &amp; Streaming : Internet Archive</a> &mdash; As a covered wagon party of pioneers, you head out west from Independence, Missouri to the Willamette River and valley in Oregon. You first must stock up on provisions, and then, while traveling, make decisions such as when to rest, how much food to eat, etc. The Oregon Trail incorporates simulation elements and planning ahead, along with discovery and adventure, as well as mini-game-like activities (hunting and floating down the Dalles River).</li></ul>]]>
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