Blog Archive
43 articles since November 10th, 2019.
-
The Changing Landscape of K-12 Computer Science Education
June 5th, 2023
chatgpt, edtech, future, generativeai, technologyThe integration of Python and ChatGPT in my 8th-grade coding unit led to diverse student outcomes, prompting important questions about the future direction of K-12 coding education.
-
Are we becoming less relevant?
June 4th, 2023
By Kelly Paredes
chatgpt, edtech, future, generativeai, technologyAs technology rapidly evolves, the question of whether traditional schools are losing relevance and efficiency compared to alternative learning methods becomes a pressing and debated issue. Generative AI has the potential to revolutionize education, but it's crucial to prioritize social interaction and equitable access for learners to strike a balance between traditional and innovative approaches.
-
Now What? Reflections
October 12th, 2021
By Kelly Paredes
reflectionReflection is a powerful tool. And during this period of “Post Online Learning,” it is even more essential to take a moment to reflect on all that has happened during this chaotic or sometimes stressful time. Reflection helps us sift through all the emotions we experienced during these moments and identify, label, and sort these experiences.
-
RESOLVED - RIP Google Colab in Education
October 11th, 2021
By Sean Tibor
colab, education, google, pythonStarting in September 2021, students in K-12 schools began receiving warnings that their access to Google Colab was denied. Increasingly frustrating was that the issue was inconsistent across student accounts. One student could be happily coding away, while the student sitting next to them was unable to access their notebooks. At our school, our technology admins could see that Google Colab was enabled as a marketplace app for all students.
-
CircuitPlayground Error Bingo
October 4th, 2021
By Sean Tibor
bingo, circuitpython, gamificationAs we're teaching using the Adafruit CircuitPlayground, the same errors come up over and over. In order to make this less stressful and more fun, we've made a game out of it!
-
Our Top 5 Bots for the Computer Science Classroom
September 9th, 2021
By Kelly Paredes
awsdeepracer, code-a-pillar, coding, computer science, cue, dash, lego, python, robomaster, robots, spike primeRobots are important in the Computer Science Curriculum. Check out our top 5 bots to use!
-
Hacking the Classroom Hand Sanitizer Dispenser Part 2
August 3rd, 2021
By Sean Tibor
hacking, hardware, home assistantIn part 2 of this project, Sean hacks our classroom's hand sanitizer dispenser to encourage students to practice better hand hygiene. This project uses Home Assistant, the Amazon Echo, and an ESP8266 running ESPHome to make it much more fun to sanitize your hands.
-
Digital Citizenship Examples for the Computer Science Classroom
July 30th, 2021
By Kelly Paredes
coding, computer science, digital citizenship, digital footprint, digital skills, iste, standardsAlthough a coding curriculum lends itself easily to incorporating many digital citizenship skills, even the best Computer Science course may not always find ways to directly teaching them. However, here are some easy ways to ensure that you focus on the three categories of digital citizenship.
-
Drill to Skill
July 25th, 2021
By Kelly ParedesUnlocking talent and growing your coding knowledge can be accomplished with a very important process of Drill and Skill. Get a brief peak of growing myelin, from the book "The Talent Code" by Daniel Coyle.
-
Live Stream with PyCharm Edu on May 20th
May 17th, 2021
By Sean Tibor
idesesries, livestream, pycharm, python, teachingTeaching Python will live stream Episode 69 with PyCharm EDU on Thursday May 20 via YouTube, Twitch, and Facebook Live!